RobotFire/ProjectSettings/EditorBuildSettings.asset
AderKonstantin 201dbd48c9 feat: add PlayerSceneObject prefab and TrooperNetwork asset
Add a new PlayerSceneObject prefab with components including 
Camera, AudioListener, and MonoBehaviour. Create a TrooperNetwork 
asset to support network functionalities. These changes enhance 
the scene's interactivity and prepare for multiplayer features.
2025-02-09 01:03:39 +03:00

26 lines
789 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1045 &1
EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes:
- enabled: 1
path: Assets/Scenes/Menu.unity
guid: bcc717e700daec7458a7ad23cca30af1
- enabled: 1
path: Assets/Scenes/Search.unity
guid: 0bdba419d1512ae43a77ee9d44071f49
- enabled: 1
path: Assets/Scenes/Lobby.unity
guid: 1be90af7bb2ff624bb3f962d2358eec3
- enabled: 1
path: Assets/Scenes/MultiplayerScene.unity
guid: 8db79968d698a3e4fb7bb65e046a6f15
- enabled: 1
path: Assets/Scenes/LocalTestMap.unity
guid: edc9f8d3b3f9de2408dba397956b7c4d
m_configObjects:
com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3}
m_UseUCBPForAssetBundles: 0