This commit introduces a new custom character controller and updates the Trooper prefab with the following changes: - Add a new `CapsuleColliderCast` script to the custom character controller - Update the near clip plane of the Trooper's camera to 0.01 for better visibility - Update the package reference for the custom character controller to use the new package name `com.robotfireopenteam.customcharactercontroller` - Add a new component to the Trooper's Camera GameObject These changes are aimed at improving the character controller functionality and visual quality of the Trooper prefab.
24 lines
700 B
JSON
24 lines
700 B
JSON
{
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"name": "com.robotfireopenteam.customcharactercontroller",
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"version": "1.0.0",
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"displayName": "Custom Character Controller",
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"description": "Open Custom Kinematic Controller for making robots for RobotFire Unity Game",
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"unity": "2019.1",
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"documentationUrl": "https://robotfire.aderk.tech/docs",
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"changelogUrl": "https://robotfire.aderk.tech/changelog.html",
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"licensesUrl": "https://robotfire.aderk.tech/licensing.html",
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"dependencies": {
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},
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"keywords": [
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"library",
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"utility",
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"controller"
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],
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"author": {
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"name": "Konstantin Ader",
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"email": "dev@aderk.tech",
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"url": "https://robotfire.aderk.tech"
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}
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}
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