RobotFire/Assets/Prefabs/TestRobot Variant with Ak.prefab.meta
AderKI 897f910d37 Main Changes, List below ...
1) Refactor Project Architecture
2) Add Assets
3) Change Prefabs
4) Change Input Method (now using PlayerInput Component)
5) Add Weapon Prefab & Simple Script with Shooting()
6) Add Menu Scene & two btn functions: QuitGame() & PlayGame()
2024-11-02 02:36:03 +03:00

8 lines
154 B
Plaintext

fileFormatVersion: 2
guid: 872f99b5758d3ec479114825be3bf420
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: