AderKonstantin 201dbd48c9 feat: add PlayerSceneObject prefab and TrooperNetwork asset
Add a new PlayerSceneObject prefab with components including 
Camera, AudioListener, and MonoBehaviour. Create a TrooperNetwork 
asset to support network functionalities. These changes enhance 
the scene's interactivity and prepare for multiplayer features.
2025-02-09 01:03:39 +03:00

17 lines
448 B
C#

using Unity.Netcode;
using UnityEngine;
using UnityEngine.SceneManagement;
public class SceneLoader : NetworkBehaviour
{
public string multiplayerSceneName = "MultiplayerScene";
public void LoadMultiplayerScene()
{
if (IsServer)
{
// Загружаем сцену на сервере
NetworkManager.Singleton.SceneManager.LoadScene(multiplayerSceneName, LoadSceneMode.Single);
}
}
}