12 Commits

Author SHA1 Message Date
c4d1fc5f0c fix: two audioListener fix 2024-12-09 13:47:24 +03:00
2086bb48fb refactor: delete unusual variables RobotController.cs 2024-12-09 13:28:41 +03:00
e7fe860936 feat: Debug Raycasts of Weapon (Trooper.cs) 2024-12-06 02:31:54 +03:00
41ad534a7a feat: Debug Raycasts of Weapon 2024-12-06 02:31:11 +03:00
c9e1b4f4c1 refactor: change MonoBehaviour to NetworkBehaviour 2024-11-27 23:15:49 +03:00
80ac2f9600 style: changed variables to match code style 2024-11-27 23:11:42 +03:00
3cb9351bdf Huge Updates
Non-code updates:
- add new package Multiplayer Play Mode
- add new (test) Build Profile
- update (test) Level Design for MultiplayerScene
Code updates:
- RobotController.cs:
  - changed variable scopes to protected
  - changed function scopes to protected
  - add audioListener to NetworkObject
  - add new Input Methods: OnAim, OnCrouch, OnInteract
  - Trooper.cs - (test) descendant class for RobotController
2024-11-27 03:29:12 +03:00
60f1839590 many updates
add Engineer, Trooper & Builder
add wall Movement Test scene
change packages
and other staff (non-code specific)
2024-11-25 00:31:54 +03:00
02aa35e0a3 fix Robot Cam network authority 2024-11-24 23:47:46 +03:00
5720408bbf Add DevConsole (in-progress) & minor updates
DevConsole:
- UI and Controls (PlayerInput)
- Still need access to scripting & other Unity Staff
Test Robot:
- Deleted unusual prefab
- minor updates to TestRobot with Ak
2024-11-21 11:26:06 +03:00
26d50ff918 Project Structure Update 2024-11-21 02:53:21 +03:00
AderKI
897f910d37 Main Changes, List below ...
1) Refactor Project Architecture
2) Add Assets
3) Change Prefabs
4) Change Input Method (now using PlayerInput Component)
5) Add Weapon Prefab & Simple Script with Shooting()
6) Add Menu Scene & two btn functions: QuitGame() & PlayGame()
2024-11-02 02:36:03 +03:00