6 Commits

Author SHA1 Message Date
79b6dc24af feat(prefab): update Trooper prefab with new properties
Add new transform properties to the Trooper prefab, including 
local position and rotation values. Update the prefab instance 
to include a new child object and modify the main camera 
reference. Set the Trooper's active state to false to 
improve performance and organization in the scene.
2025-02-09 01:04:00 +03:00
0f90915be5 refactor: update Trooper prefab properties and references
Update the Trooper prefab to modify the transform parent 
reference and adjust local position and rotation values. 
Remove redundant layer property modifications to streamline 
the prefab structure and improve maintainability.
2025-01-26 04:03:46 +03:00
a9c05d570c many bullshit updates
models:
1) BuilderBlockout
2) TrooperModel
UI
3) ArmorBar
4) Healthbar
5) Fonts (RobotoMono)
6) Icons
7) Build Profiles
8) Tags for Camera
2024-12-09 13:54:52 +03:00
3cb9351bdf Huge Updates
Non-code updates:
- add new package Multiplayer Play Mode
- add new (test) Build Profile
- update (test) Level Design for MultiplayerScene
Code updates:
- RobotController.cs:
  - changed variable scopes to protected
  - changed function scopes to protected
  - add audioListener to NetworkObject
  - add new Input Methods: OnAim, OnCrouch, OnInteract
  - Trooper.cs - (test) descendant class for RobotController
2024-11-27 03:29:12 +03:00
60f1839590 many updates
add Engineer, Trooper & Builder
add wall Movement Test scene
change packages
and other staff (non-code specific)
2024-11-25 00:31:54 +03:00
ed1ce949f7 Add blank prefab for future classes
Prefabs for Trooper, Engineer, Builder
2024-11-21 11:22:03 +03:00