7 Commits

Author SHA1 Message Date
0f90915be5 refactor: update Trooper prefab properties and references
Update the Trooper prefab to modify the transform parent 
reference and adjust local position and rotation values. 
Remove redundant layer property modifications to streamline 
the prefab structure and improve maintainability.
2025-01-26 04:03:46 +03:00
a9c05d570c many bullshit updates
models:
1) BuilderBlockout
2) TrooperModel
UI
3) ArmorBar
4) Healthbar
5) Fonts (RobotoMono)
6) Icons
7) Build Profiles
8) Tags for Camera
2024-12-09 13:54:52 +03:00
a9d662750c art: little change RobotTestModel.fbx 2024-11-28 07:19:30 +03:00
bb169494cf art: remove unsual RobotFireModel.fbx 2024-11-28 07:18:39 +03:00
71644e282f prefab(TestRobot): change model, cam pos & renamed
renamed prefab to TestRobot
change pos of camera
replace model of TestRobot with updated model
remove warnings with self-interacting duplicates vertexes
change scale of model
2024-11-28 07:14:45 +03:00
AderKI
897f910d37 Main Changes, List below ...
1) Refactor Project Architecture
2) Add Assets
3) Change Prefabs
4) Change Input Method (now using PlayerInput Component)
5) Add Weapon Prefab & Simple Script with Shooting()
6) Add Menu Scene & two btn functions: QuitGame() & PlayGame()
2024-11-02 02:36:03 +03:00
AderKI
fe0ec21be5 Project Structure, Test Robot Class 2024-10-31 03:32:59 +03:00