This commit introduces a new custom character controller and updates the Trooper prefab with the following changes:
- Add a new `CapsuleColliderCast` script to the custom character controller
- Update the near clip plane of the Trooper's camera to 0.01 for better visibility
- Update the package reference for the custom character controller to use the new package name `com.robotfireopenteam.customcharactercontroller`
- Add a new component to the Trooper's Camera GameObject
These changes are aimed at improving the character controller functionality and visual quality of the Trooper prefab.
Add a new PlayerSceneObject prefab with components including
Camera, AudioListener, and MonoBehaviour. Create a TrooperNetwork
asset to support network functionalities. These changes enhance
the scene's interactivity and prepare for multiplayer features.
DevConsole:
- UI and Controls (PlayerInput)
- Still need access to scripting & other Unity Staff
Test Robot:
- Deleted unusual prefab
- minor updates to TestRobot with Ak