This commit introduces a new custom character controller and updates the Trooper prefab with the following changes:
- Add a new `CapsuleColliderCast` script to the custom character controller
- Update the near clip plane of the Trooper's camera to 0.01 for better visibility
- Update the package reference for the custom character controller to use the new package name `com.robotfireopenteam.customcharactercontroller`
- Add a new component to the Trooper's Camera GameObject
These changes are aimed at improving the character controller functionality and visual quality of the Trooper prefab.
Add a new PlayerSceneObject prefab with components including
Camera, AudioListener, and MonoBehaviour. Create a TrooperNetwork
asset to support network functionalities. These changes enhance
the scene's interactivity and prepare for multiplayer features.
Replace legacy UI components with TextMeshPro for improved text
rendering and flexibility. Update component references and
properties to ensure compatibility with the new text system.
This change enhances visual quality and performance in the
menu scene.
DevConsole:
- UI and Controls (PlayerInput)
- Still need access to scripting & other Unity Staff
Test Robot:
- Deleted unusual prefab
- minor updates to TestRobot with Ak