Non-code updates: - add new package Multiplayer Play Mode - add new (test) Build Profile - update (test) Level Design for MultiplayerScene Code updates: - RobotController.cs: - changed variable scopes to protected - changed function scopes to protected - add audioListener to NetworkObject - add new Input Methods: OnAim, OnCrouch, OnInteract - Trooper.cs - (test) descendant class for RobotController
DevConsole: - UI and Controls (PlayerInput) - Still need access to scripting & other Unity Staff Test Robot: - Deleted unusual prefab - minor updates to TestRobot with Ak
1) Refactor Project Architecture 2) Add Assets 3) Change Prefabs 4) Change Input Method (now using PlayerInput Component) 5) Add Weapon Prefab & Simple Script with Shooting() 6) Add Menu Scene & two btn functions: QuitGame() & PlayGame()