17 Commits

Author SHA1 Message Date
201dbd48c9 feat: add PlayerSceneObject prefab and TrooperNetwork asset
Add a new PlayerSceneObject prefab with components including 
Camera, AudioListener, and MonoBehaviour. Create a TrooperNetwork 
asset to support network functionalities. These changes enhance 
the scene's interactivity and prepare for multiplayer features.
2025-02-09 01:03:39 +03:00
fef4e25ebf feat: update menu scene to use TextMeshPro components
Replace legacy UI components with TextMeshPro for improved text 
rendering and flexibility. Update component references and 
properties to ensure compatibility with the new text system. 
This change enhances visual quality and performance in the 
menu scene.
2025-02-09 01:00:00 +03:00
b0eccf53b5 feat: add base functionality
Add ServerPlayerSpawnPoints.cs with its functionality
Add to Trooper OnServerSpawnPlayer() for spawning on SpawnPoint.
2024-12-09 17:43:02 +03:00
a9c05d570c many bullshit updates
models:
1) BuilderBlockout
2) TrooperModel
UI
3) ArmorBar
4) Healthbar
5) Fonts (RobotoMono)
6) Icons
7) Build Profiles
8) Tags for Camera
2024-12-09 13:54:52 +03:00
bb169494cf art: remove unsual RobotFireModel.fbx 2024-11-28 07:18:39 +03:00
71644e282f prefab(TestRobot): change model, cam pos & renamed
renamed prefab to TestRobot
change pos of camera
replace model of TestRobot with updated model
remove warnings with self-interacting duplicates vertexes
change scale of model
2024-11-28 07:14:45 +03:00
9f04243bae design: changed level design MultiplayerScene 2024-11-27 23:26:13 +03:00
3cb9351bdf Huge Updates
Non-code updates:
- add new package Multiplayer Play Mode
- add new (test) Build Profile
- update (test) Level Design for MultiplayerScene
Code updates:
- RobotController.cs:
  - changed variable scopes to protected
  - changed function scopes to protected
  - add audioListener to NetworkObject
  - add new Input Methods: OnAim, OnCrouch, OnInteract
  - Trooper.cs - (test) descendant class for RobotController
2024-11-27 03:29:12 +03:00
d87e99d3a3 Leveldesign Update: Multiplayer Test Scene 2024-11-25 23:02:27 +03:00
60f1839590 many updates
add Engineer, Trooper & Builder
add wall Movement Test scene
change packages
and other staff (non-code specific)
2024-11-25 00:31:54 +03:00
25d3de49e7 Added packages & Blocked testMap 2024-11-21 16:47:59 +03:00
5720408bbf Add DevConsole (in-progress) & minor updates
DevConsole:
- UI and Controls (PlayerInput)
- Still need access to scripting & other Unity Staff
Test Robot:
- Deleted unusual prefab
- minor updates to TestRobot with Ak
2024-11-21 11:26:06 +03:00
AderKI
897f910d37 Main Changes, List below ...
1) Refactor Project Architecture
2) Add Assets
3) Change Prefabs
4) Change Input Method (now using PlayerInput Component)
5) Add Weapon Prefab & Simple Script with Shooting()
6) Add Menu Scene & two btn functions: QuitGame() & PlayGame()
2024-11-02 02:36:03 +03:00
AderKI
676585e481 Unity NetworkManager, Base Connection w/o Synchronization 2024-10-31 11:12:17 +03:00
AderKI
3e47455ae0 Update SampleScene.unity 2024-10-31 04:15:54 +03:00
AderKI
fe0ec21be5 Project Structure, Test Robot Class 2024-10-31 03:32:59 +03:00
AderKI
42cdbf754e Default URP Project Started 2024-10-30 22:54:57 +03:00