Add a new PlayerSceneObject prefab with components including
Camera, AudioListener, and MonoBehaviour. Create a TrooperNetwork
asset to support network functionalities. These changes enhance
the scene's interactivity and prepare for multiplayer features.
Replace legacy UI components with TextMeshPro for improved text
rendering and flexibility. Update component references and
properties to ensure compatibility with the new text system.
This change enhances visual quality and performance in the
menu scene.
Updates the Universal Render Pipeline settings by changing resource IDs
to new values for consistency. Removes obsolete metadata for the
SpeedFireModels and BuilderStaff assets to clean up the project and
reduce clutter. These changes improve project organization and
maintain compatibility with the latest rendering features.
renamed prefab to TestRobot
change pos of camera
replace model of TestRobot with updated model
remove warnings with self-interacting duplicates vertexes
change scale of model