feat: Debug Raycasts of Weapon (Trooper.cs)
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@ -68,6 +68,7 @@ public class Trooper : RobotController
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private new void ShootServerRPC()
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private new void ShootServerRPC()
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{
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{
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Debug.Log("Shooting as Trooper triggered.");
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Debug.Log("Shooting as Trooper triggered.");
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weapon.Shooting();
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}
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}
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[ServerRpc]
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[ServerRpc]
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