refactor: change MonoBehaviour to NetworkBehaviour

This commit is contained in:
Константин Адер 2024-11-27 23:15:49 +03:00
parent 80ac2f9600
commit c9e1b4f4c1

View File

@ -1,7 +1,8 @@
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;
public class PlayerSettings : MonoBehaviour
public class PlayerSettings : NetworkBehaviour
{
public string PlayerNickname;
public NetworkVariable<FixedString64Bytes> playerNickname;
}