fix: update render pipeline settings and remove unused assets
Updates the Universal Render Pipeline settings by changing resource IDs to new values for consistency. Removes obsolete metadata for the SpeedFireModels and BuilderStaff assets to clean up the project and reduce clutter. These changes improve project organization and maintain compatibility with the latest rendering features.
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||||||
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tangentImportMode: 3
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legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
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upperLegTwist: 0.5
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legTwist: 0.5
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armStretch: 0.05
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legStretch: 0.05
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feetSpacing: 0
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globalScale: 1
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rootMotionBoneName:
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lastHumanDescriptionAvatarSource: {instanceID: 0}
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animationType: 2
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humanoidOversampling: 1
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avatarSetup: 0
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addHumanoidExtraRootOnlyWhenUsingAvatar: 1
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importBlendShapeDeformPercent: 1
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internalIDToNameTable: []
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materials:
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materialImportMode: 2
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materialSearch: 1
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materialLocation: 1
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animations:
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legacyGenerateAnimations: 4
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||||||
resampleCurves: 1
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motionNodeName:
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meshes:
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meshCompression: 0
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addColliders: 0
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useSRGBMaterialColor: 1
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sortHierarchyByName: 1
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importBlendShapes: 1
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|
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|
||||||
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|
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|
||||||
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|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
||||||
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|
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|
||||||
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|
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|
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@ -1,22 +0,0 @@
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using Unity.Netcode;
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using UnityEngine;
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using UnityEngine.UI;
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public class NetworkManagerUI : MonoBehaviour
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{
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[SerializeField] private Button serverBtn;
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[SerializeField] private Button hostBtn;
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[SerializeField] private Button clientBtn;
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private void Awake(){
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serverBtn.onClick.AddListener(() =>{
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NetworkManager.Singleton.StartServer();
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});
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hostBtn.onClick.AddListener(() =>{
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NetworkManager.Singleton.StartHost();
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});
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clientBtn.onClick.AddListener(() =>{
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NetworkManager.Singleton.StartClient();
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});
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}
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}
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62
Assets/Scripts/Runtime/Networking/NetworkManagerUI.cs
Normal file
62
Assets/Scripts/Runtime/Networking/NetworkManagerUI.cs
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using Unity.Netcode;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class NetworkManagerUI : MonoBehaviour
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{
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// [SerializeField] private Button serverBtn;
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[SerializeField] private Button _hostBtn;
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[SerializeField] private Button _clientBtn;
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[SerializeField]
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private string _sceneName;
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private void Awake(){
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// serverBtn.onClick.AddListener(() =>{
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// StartServerAndLoadScene();
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// });
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_hostBtn.onClick.AddListener(() =>{
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StartHostAndLoadScene();
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});
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_clientBtn.onClick.AddListener(() =>{
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NetworkManager.Singleton.StartClient();
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});
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}
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private void StartServerAndLoadScene()
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{
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if (NetworkManager.Singleton.StartServer())
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{
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Debug.Log("Server started successfully.");
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NetworkManager.Singleton.SceneManager.LoadScene(_sceneName, LoadSceneMode.Single);
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}
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else
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{
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Debug.LogError("Failed to start server!");
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}
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}
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private void StartHostAndLoadScene()
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{
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// Start the host
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if (NetworkManager.Singleton.StartHost())
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{
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Debug.Log("Host started successfully.");
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NetworkManager.Singleton.SceneManager.LoadScene(_sceneName, LoadSceneMode.Single);
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}
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else
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{
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Debug.LogError("Failed to start host!");
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}
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}
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private void LoadScene(string sceneName)
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{
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if (!SceneManager.GetSceneByName(sceneName).isLoaded)
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{
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// Use NetworkSceneManager to load the scene
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NetworkManager.Singleton.SceneManager.LoadScene(sceneName, LoadSceneMode.Single);
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}
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}
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}
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@ -33,24 +33,24 @@ MonoBehaviour:
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m_Settings:
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m_Settings:
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m_SettingsList:
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m_SettingsList:
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m_List:
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m_List:
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@ -102,14 +102,14 @@ MonoBehaviour:
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||||||
m_xrMirrorViewPS: {fileID: 4800000, guid: d5a307c014552314b9f560906d708772, type: 3}
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m_xrMirrorViewPS: {fileID: 4800000, guid: d5a307c014552314b9f560906d708772, type: 3}
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||||||
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m_xrMotionVector: {fileID: 4800000, guid: f89aac1e4f84468418fe30e611dff395, type: 3}
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type: {class: URPShaderStrippingSetting, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
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type: {class: UniversalRenderPipelineEditorShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
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type: {class: UniversalRenderPipelineEditorShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
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@ -121,7 +121,7 @@ MonoBehaviour:
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m_DefaultSpeedTree9Shader: {fileID: -6465566751694194690, guid: cbd3e1cc4ae141c42a30e33b4d666a61, type: 3}
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type: {class: Renderer2DResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
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type: {class: Renderer2DResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
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data:
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m_DefaultMaskMaterial: {fileID: 2100000, guid: 15d0c3709176029428a0da2f8cecf0b5, type: 2}
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type: {class: UniversalRenderPipelineEditorMaterials, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
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type: {class: UniversalRenderPipelineEditorMaterials, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
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data:
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m_DefaultDecalMaterial: {fileID: 2100000, guid: 31d0dcc6f2dd4e4408d18036a2c93862, type: 2}
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m_DefaultDecalMaterial: {fileID: 2100000, guid: 31d0dcc6f2dd4e4408d18036a2c93862, type: 2}
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type: {class: GPUResidentDrawerResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.GPUDriven.Runtime}
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type: {class: GPUResidentDrawerResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.GPUDriven.Runtime}
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m_OcclusionCullingDebugKernels: {fileID: 7200000, guid: b23e766bcf50ca4438ef186b174557df, type: 3}
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m_DebugOcclusionTestPS: {fileID: 4800000, guid: d3f0849180c2d0944bc71060693df100, type: 3}
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m_DebugOcclusionTestPS: {fileID: 4800000, guid: d3f0849180c2d0944bc71060693df100, type: 3}
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m_DebugOccluderPS: {fileID: 4800000, guid: b3c92426a88625841ab15ca6a7917248, type: 3}
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m_DebugOccluderPS: {fileID: 4800000, guid: b3c92426a88625841ab15ca6a7917248, type: 3}
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type: {class: STP/RuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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m_preTaaCS: {fileID: 7200000, guid: a679dba8ec4d9ce45884a270b0e22dda, type: 3}
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m_taaCS: {fileID: 7200000, guid: 3923900e2b41b5e47bc25bfdcbcdc9e6, type: 3}
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type: {class: ProbeVolumeBakingResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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type: {class: ProbeVolumeBakingResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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data:
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@ -176,12 +176,12 @@ MonoBehaviour:
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renderingLayerCS: {fileID: -6772857160820960102, guid: 94a070d33e408384bafc1dea4a565df9, type: 3}
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type: {class: ProbeVolumeGlobalSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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data:
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type: {class: ProbeVolumeDebugResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
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data:
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data:
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||||||
|
Loading…
x
Reference in New Issue
Block a user