refactor: delete unusual variables RobotController.cs
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@ -41,12 +41,6 @@ public class RobotController : NetworkBehaviour
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[SerializeField] protected DeveloperConsoleUI devConsole;
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protected bool localDeveloperConsoleOpened = false;
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// Network Variables
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[Header("Network Variables")]
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protected NetworkVariable<Vector3> networkPosition = new NetworkVariable<Vector3>();
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protected NetworkVariable<Quaternion> networkRotation = new NetworkVariable<Quaternion>();
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private void Awake()
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{
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characterController = GetComponent<CharacterController>();
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